Vol 14 No 3 (2023): September
Communication Development Articles

Communication Between Gamers in the Mobile Legends Bang Bang Online Game Group (Qualitative Descriptive Study of the WWE Company Mobile Legends Online Game Community)
Komunikasi Antar Gamers Pada Kelompok Game Online Mobile Legends Bang Bang (Studi Deskipsi Kualitatif Pada Komunitas Game Online Mobile Legends WWE Company)


Alifian Muhammad Rahmawan Firdaus
Universitas Muhammadiyah Sidoarjo, Indonesia *
Nur Maghfirah Aesthetika
Universitas Muhammadiyah Sidoarjo, Indonesia

(*) Corresponding Author
Picture in here are illustration from public domain image or provided by the author, as part of their works
Published June 26, 2023
Keywords
  • Group communication,
  • Online gaming,
  • Mobile Legends: Bang Bang,
  • Chat features,
  • Voice chat
How to Cite
Firdaus, A. M. R., & Aesthetika, N. M. (2023). Communication Between Gamers in the Mobile Legends Bang Bang Online Game Group (Qualitative Descriptive Study of the WWE Company Mobile Legends Online Game Community). Indonesian Journal of Cultural and Community Development, 14(3). https://doi.org/10.21070/ijccd.v14i3.924

Abstract

This qualitative research investigates the dynamics of group communication within the online game Mobile Legends: Bang Bang. The study aims to explore how effective communication and positive interactions among players can be fostered within the game, resulting in mutual understanding and cooperation. Employing a case study approach, the researcher conducted interviews with five Mobile Legends: Bang Bang players. Drawing on Laswell's communication theory, which encompasses the elements of who, says what, through which media, to whom, and with what effects, the study highlights the online communication capabilities provided by the game, such as chat and voice note features. Through these features, players can engage in effective online communication without the need for physical meetings. The research findings reveal that Mobile Legends: Bang Bang facilitates the formation of communities, allowing players to establish connections and build relationships beyond the game. The study concludes that despite the presence of in-game noise, the communication among gamers within a group is highly effective, with players predominantly utilizing chat features and symbols during gameplay for efficient communication. After each match, players further engage in voice chat discussions to analyze game outcomes and address challenges faced during gameplay. This research sheds light on the significance of effective communication in online gaming communities and highlights the potential for building strong player connections and fostering positive interactions in virtual environments

Highlights:

  • Effective communication: The study highlights the importance of effective communication in fostering collaboration and understanding among players in the online game Mobile Legends: Bang Bang.
  • Communication tools: The research identifies the significance of chat features and voice chat in facilitating communication and coordination during gameplay and post-match discussions.
  • Building connections: The findings emphasize the potential of online gaming communities, such as Mobile Legends: Bang Bang, in enabling players to form relationships and establish connections beyond the virtual environment, enhancing the overall gaming experience.

Keywords: Group communication, Online gaming, Mobile Legends: Bang Bang, Chat features, Voice chat

References

  1. Aestetika, N. M. (2021). Buku Ajar Komunikasi Interpersonal. Umsida Press, pp. 1-106. DOI: 10.21070/2018/978-602-5914-13-3.
  2. Abriani, A. I. (2018). Perilaku Pengguna Game Online Mobile Legends (studi pada Mahasiswa FISIP Universitas Halu Oleo). Kendari: Universitas Halu Oleo.
  3. Janttaka, N. (2020). Analisis Dampak Game Online Mobile Legend Pada Anak Usia Sekolah Dasar Di Desa Junjung Kecamatan Sumbergempol Kabupaten Tulungagung. Inventa: Jurnal Pendidikan Guru Sekolah Dasar, 4(2), pp. 132-141.
  4. Iskandar, N. (2008). Metode Penelitian dan Sosial (Kuantitatif dan Kualitatif). Jakarta: Gaung Persada Press.
  5. Jalaludin. (2014). Filsafat Ilmu Pengetahuan. Jakarta: PT Rajan Grafindo Persada.
  6. Komunikasi Antarpersonal. (2015). Jakarta: Prenadamedia Group.
  7. Liliweri, A. (2015). Komunikasi Interpersonal. Jakarta: PI. Adhitya AdrebinanAgung A.
  8. Miles, M. B. (2014). Analisis Data Kualitatif. Jakarta: UI Press.
  9. Mulyana, D. (2007). Ilmu Komunikasi: Suatu Pengantar. Bandung: PT Remaja Rosdakarya.
  10. Nurudin. (2017). Ilmu Komunikasi Ilmiah dan Populer. Jakarta: PT Rajagrafindo Persada.
  11. Handayani, L., et al. (2013). Pengaruh model pembelajaran mandiri terhadap kemandirian belajar dan prestasi belajar IPA siswa kelas VIII SMP N 3 Singaraja. Diss. Ganesha University of Education.
  12. Pawito. (2007). Penelitian Komunikasi Kualitatif. Yogyakarta: LKIS Yogyakarta.
  13. Sugiyono. (2013). Metode Penelitian Kuantitatif dan Kualitatif. Bandung: Alfabeta.
  14. Dwianda, M. B. (2018). Komunikasi Interpersonal Antar Gamers dalam Interaksi Sosial. Yogyakarta: Universitas Islam Negeri Sunan Kalijaga.
  15. Furqon, S. (2020). Model Komunikasi Mahasiswa Pemain Game Online Free Fire (Studi Kasus Mahasiswa Fakultas UAD IAIN Bengkulu). Bengkulu: Institut Agama Islam Negeri Bengkulu.
  16. Kurnia, E. (2019). Pola Komunikasi Mahasiswa Gamers (Studi Pada Mahasiswa Sosiologi di Universitas Negeri Makassar). Makassar: Universitas Negeri Makassar.
  17. Qadri, L. (2019). Pola Komunikasi Game Online (Mobile Legends) (Studi kasus siswa Kelas VII SMP Negeri 2 Sumbawa). Sumbawa, Universitas Teknologi Sumbawa.
  18. Trianto, Y. (2019). Pola Komunikasi Virtual dalam Percakapan Tim Game Online Counter Strike: Global Offensive Dalam Menyusun Strategi Permainan. Surabaya: Sekolah Tinggi Ilmu Komunikasi.